Location Pricing

The pricing of locations, including properties, land, and other in-game real estate, is another critical aspect managed by the economic algorithms. The Location Pricing algorithm adjusts the cost of purchasing and developing these locations based on various factors, ensuring that the real estate market within the game remains balanced and accessible.

  • Dynamic Pricing: The algorithm adjusts location prices based on player demand and the availability of similar properties. High-demand areas or rare locations will see an increase in prices, reflecting their desirability. Conversely, if there is an oversupply of properties, prices may decrease to encourage purchases.

  • Development Costs: In addition to the initial purchase price, the algorithm also adjusts the costs associated with developing and upgrading properties. This includes building structures, enhancing land value, or adding special features to locations. The costs are balanced to ensure that development remains a viable investment without leading to overinflation in the real estate market.

  • Location Value Adjustments: Over time, the algorithm may re-evaluate the value of certain locations based on in-game events, player activity in the area, or changes in the game world. For example, if a new area becomes popular due to an event or update, the algorithm may increase the value of nearby properties, reflecting the increased interest.

The Location Pricing system will be regularly updated to reflect changes in the game world and player behavior. Detailed explanations of any adjustments to location pricing will be provided to keep players informed.

Last updated